Posts Tagged ‘sketches’
I went to the awesome Gnomon Live workshop this past weekend to see some of the best concept people in the business talking about their work and doing live demos. So great. I take lots of notes at events like this, and between writing down choice bits of knowledge I doodle all over the notepad. Thought you might like to see some.
These are shown pretty much in the same way they appear on the pages, though I’ve done some scaling and flipping to here and there to make a nice graphical layout.
I can literally do this all day. Why yes, I am into muscle cars… how did you know? 🙂
Ah, you thought I went back to hibernating again? Not so! I’ve been working really hard on all those previous paintings, on redesigning my website, and on putting together a demo reel. Fun! In this post, I’ve taken a bunch of those pen-on-paper environment drawings from a while back (here’s some) and done a quick, marker-style color and lighting pass on them.
These will be seen in the demo reel. I’ll let you know when the site redesign beta is ready to look at, in just a few days, and the reel will be there.
A couple versions of the next one, tried a couple different ways:
Some more updates tomorrow with progress on the production paintings, so stay tuned…
Another 4up set, again using the “shapes in clouds” technique with the weird brushes. I need to make some new weird brushes, but still these are decent. Below, the hovercraft is pretty much done for modeling! I might throw on some round bolt heads here and there, maybe some seat cushions, but for a game-res model they’re probably not necessary. In a game there will be people in the seats, you’d never see the cushions most likely.