Posts Tagged ‘3D’
Another 4up set, again using the “shapes in clouds” technique with the weird brushes. I need to make some new weird brushes, but still these are decent. Below, the hovercraft is pretty much done for modeling! I might throw on some round bolt heads here and there, maybe some seat cushions, but for a game-res model they’re probably not necessary. In a game there will be people in the seats, you’d never see the cushions most likely.